Class "GridEntityDesc"⚓︎
Variables⚓︎
Initialized⚓︎
boolean Initialized⚓︎
this is will be false when its first created
Spawn·Count⚓︎
int SpawnCount⚓︎
how often this entity has been spawned
Spawn·Seed⚓︎
int SpawnSeed⚓︎
State⚓︎
int State⚓︎
Type⚓︎
GridEntityType Type⚓︎
Var·Data⚓︎
int VarData⚓︎
Additional data to be stored, when State is not enought.
Variable·Seed⚓︎
int VariableSeed⚓︎
this seed is will be changed based on some events
Variant⚓︎
int Variant⚓︎
Last update:
September 15, 2022