Binding of Isaac - Afterbirth+ Lua Reference/Guide
|
Public Member Functions | |
SetType (GridEntityType Type) | |
SetVariant (integer Variant) | |
Init (integer Seed) | |
PostInit () | |
Update () | |
Render (Vector Offset) | |
boolean | Hurt (integer Damage) |
boolean | Destroy (boolean Immediate) |
GridEntityType | GetType () |
integer | GetVariant () |
integer | GetGridIndex () |
Desc & | GetSaveState () |
GridEntityDoor | ToDoor () |
GridEntityPit | ToPit () |
GridEntityPoop | ToPoop () |
GridEntityRock | ToRock () |
GridEntityPressurePlate | ToPressurePlate () |
GridEntitySpikes | ToSpikes () |
GridEntityTNT | ToTNT () |
Public Attributes | |
const Vector | Position |
returns the position of the grid cell's center point More... | |
integer | State |
integer | VarData |
Desc | Desc |
RNG | RNG |
CollisionClass | CollisionClass |
Sprite | Sprite |
boolean GridEntity::Destroy | ( | boolean | Immediate | ) |
integer GridEntity::GetGridIndex | ( | ) |
Desc& GridEntity::GetSaveState | ( | ) |
GridEntityType GridEntity::GetType | ( | ) |
integer GridEntity::GetVariant | ( | ) |
boolean GridEntity::Hurt | ( | integer | Damage | ) |
GridEntity::Init | ( | integer | Seed | ) |
GridEntity::PostInit | ( | ) |
GridEntity::Render | ( | Vector | Offset | ) |
GridEntity::SetType | ( | GridEntityType | Type | ) |
GridEntity::SetVariant | ( | integer | Variant | ) |
GridEntityDoor GridEntity::ToDoor | ( | ) |
GridEntityPit GridEntity::ToPit | ( | ) |
GridEntityPoop GridEntity::ToPoop | ( | ) |
GridEntityPressurePlate GridEntity::ToPressurePlate | ( | ) |
GridEntityRock GridEntity::ToRock | ( | ) |
GridEntitySpikes GridEntity::ToSpikes | ( | ) |
GridEntityTNT GridEntity::ToTNT | ( | ) |
GridEntity::Update | ( | ) |
CollisionClass GridEntity::CollisionClass |
Desc GridEntity::Desc |
const Vector GridEntity::Position |
returns the position of the grid cell's center point
RNG GridEntity::RNG |
Sprite GridEntity::Sprite |
integer GridEntity::State |
integer GridEntity::VarData |