Binding of Isaac - Afterbirth+ Lua Reference/Guide
GridEntityPressurePlate Class Reference
Inheritance diagram for GridEntityPressurePlate:
GridEntity

Public Member Functions

 Reward ()
 
- Public Member Functions inherited from GridEntity
 SetType (GridEntityType Type)
 
 SetVariant (integer Variant)
 
 Init (integer Seed)
 
 PostInit ()
 
 Update ()
 
 Render (Vector Offset)
 
boolean Hurt (integer Damage)
 
boolean Destroy (boolean Immediate)
 
GridEntityType GetType ()
 
integer GetVariant ()
 
integer GetGridIndex ()
 
DescGetSaveState ()
 
GridEntityDoor ToDoor ()
 
GridEntityPit ToPit ()
 
GridEntityPoop ToPoop ()
 
GridEntityRock ToRock ()
 
GridEntityPressurePlate ToPressurePlate ()
 
GridEntitySpikes ToSpikes ()
 
GridEntityTNT ToTNT ()
 

Public Attributes

Sprite TimerPlate
 
string NextGreedAnimation
 
RNG GreedModeRNG
 
- Public Attributes inherited from GridEntity
const Vector Position
 returns the position of the grid cell's center point More...
 
integer State
 
integer VarData
 
Desc Desc
 
RNG RNG
 
CollisionClass CollisionClass
 
Sprite Sprite
 

Member Function Documentation

◆ Reward()

GridEntityPressurePlate::Reward ( )

Member Data Documentation

◆ GreedModeRNG

RNG GridEntityPressurePlate::GreedModeRNG

◆ NextGreedAnimation

string GridEntityPressurePlate::NextGreedAnimation

◆ TimerPlate

Sprite GridEntityPressurePlate::TimerPlate