Binding of Isaac - Afterbirth+ Lua Reference/Guide
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Public Member Functions | |
MakeBridge () | |
SetLadder (boolean Value) | |
UpdateCollision () | |
void InitSubclass(void); More... | |
Public Member Functions inherited from GridEntity | |
SetType (GridEntityType Type) | |
SetVariant (integer Variant) | |
Init (integer Seed) | |
PostInit () | |
Update () | |
Render (Vector Offset) | |
boolean | Hurt (integer Damage) |
boolean | Destroy (boolean Immediate) |
GridEntityType | GetType () |
integer | GetVariant () |
integer | GetGridIndex () |
Desc & | GetSaveState () |
GridEntityDoor | ToDoor () |
GridEntityPit | ToPit () |
GridEntityPoop | ToPoop () |
GridEntityRock | ToRock () |
GridEntityPressurePlate | ToPressurePlate () |
GridEntitySpikes | ToSpikes () |
GridEntityTNT | ToTNT () |
Public Attributes | |
boolean | HasLadder |
Public Attributes inherited from GridEntity | |
const Vector | Position |
returns the position of the grid cell's center point More... | |
integer | State |
integer | VarData |
Desc | Desc |
RNG | RNG |
CollisionClass | CollisionClass |
Sprite | Sprite |
GridEntityPit::MakeBridge | ( | ) |
GridEntityPit::SetLadder | ( | boolean | Value | ) |
GridEntityPit::UpdateCollision | ( | ) |
void InitSubclass(void);
boolean GridEntityPit::HasLadder |