Binding of Isaac - Afterbirth+ Lua Reference/Guide
GridEntityPoop Class Reference
Inheritance diagram for GridEntityPoop:
GridEntity

Public Member Functions

 RespawnRedPoop ()
 
 ReduceSpawnRate ()
 
- Public Member Functions inherited from GridEntity
 SetType (GridEntityType Type)
 
 SetVariant (integer Variant)
 
 Init (integer Seed)
 
 PostInit ()
 
 Update ()
 
 Render (Vector Offset)
 
boolean Hurt (integer Damage)
 
boolean Destroy (boolean Immediate)
 
GridEntityType GetType ()
 
integer GetVariant ()
 
integer GetGridIndex ()
 
DescGetSaveState ()
 
GridEntityDoor ToDoor ()
 
GridEntityPit ToPit ()
 
GridEntityPoop ToPoop ()
 
GridEntityRock ToRock ()
 
GridEntityPressurePlate ToPressurePlate ()
 
GridEntitySpikes ToSpikes ()
 
GridEntityTNT ToTNT ()
 

Public Attributes

integer ReviveTimer
 
string StateAnimation
 
boolean UnderPlayer
 Used to determine when player moves away from the poop. More...
 
boolean ReducedSpawnRate
 
- Public Attributes inherited from GridEntity
const Vector Position
 returns the position of the grid cell's center point More...
 
integer State
 
integer VarData
 
Desc Desc
 
RNG RNG
 
CollisionClass CollisionClass
 
Sprite Sprite
 

Member Function Documentation

◆ ReduceSpawnRate()

GridEntityPoop::ReduceSpawnRate ( )

◆ RespawnRedPoop()

GridEntityPoop::RespawnRedPoop ( )

Member Data Documentation

◆ ReducedSpawnRate

boolean GridEntityPoop::ReducedSpawnRate

◆ ReviveTimer

integer GridEntityPoop::ReviveTimer

◆ StateAnimation

string GridEntityPoop::StateAnimation

◆ UnderPlayer

boolean GridEntityPoop::UnderPlayer

Used to determine when player moves away from the poop.