Binding of Isaac - Afterbirth+ Lua Reference/Guide
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This is the complete list of members for GridEntity, including all inherited members.
CollisionClass | GridEntity | |
Desc | GridEntity | |
Destroy(boolean Immediate) | GridEntity | |
GetGridIndex() | GridEntity | |
GetSaveState() | GridEntity | |
GetType() | GridEntity | |
GetVariant() | GridEntity | |
Hurt(integer Damage) | GridEntity | |
Init(integer Seed) | GridEntity | |
Position | GridEntity | |
PostInit() | GridEntity | |
Render(Vector Offset) | GridEntity | |
RNG | GridEntity | |
SetType(GridEntityType Type) | GridEntity | |
SetVariant(integer Variant) | GridEntity | |
Sprite | GridEntity | |
State | GridEntity | |
ToDoor() | GridEntity | |
ToPit() | GridEntity | |
ToPoop() | GridEntity | |
ToPressurePlate() | GridEntity | |
ToRock() | GridEntity | |
ToSpikes() | GridEntity | |
ToTNT() | GridEntity | |
Update() | GridEntity | |
VarData | GridEntity |