Binding of Isaac - Afterbirth+ Lua Reference/Guide
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Public Member Functions | |
Play (SoundEffect ID, float Volume, integer FrameDelay, boolean Loop, float Pitch) | |
AdjustVolume (SoundEffect ID, float Volume) | |
mostly useful for repeating sounds More... | |
AdjustPitch (SoundEffect ID, float Pitch) | |
mostly useful for repeating sounds More... | |
Stop (SoundEffect ID) | |
StopLoopingSounds () | |
Preload (SoundEffect ID) | |
boolean | IsPlaying (SoundEffect ID) |
SetAmbientSound (SoundEffect ID, float Volume, float Pitch) | |
float | GetAmbientSoundVolume (SoundEffect ID) |
SFXManager::AdjustPitch | ( | SoundEffect | ID, |
float | Pitch | ||
) |
mostly useful for repeating sounds
SFXManager::AdjustVolume | ( | SoundEffect | ID, |
float | Volume | ||
) |
mostly useful for repeating sounds
float SFXManager::GetAmbientSoundVolume | ( | SoundEffect | ID | ) |
boolean SFXManager::IsPlaying | ( | SoundEffect | ID | ) |
SFXManager::Play | ( | SoundEffect | ID, |
float | Volume, | ||
integer | FrameDelay, | ||
boolean | Loop, | ||
float | Pitch | ||
) |
SFXManager::Preload | ( | SoundEffect | ID | ) |
SFXManager::SetAmbientSound | ( | SoundEffect | ID, |
float | Volume, | ||
float | Pitch | ||
) |
SFXManager::Stop | ( | SoundEffect | ID | ) |
SFXManager::StopLoopingSounds | ( | ) |