Viewing Mod
Repentance: The Equalizer
Gives all items an equal chance of appearing in item pools
Created 11 days ago
This mod gives all items an equal chance of appearing in item pools, much like how the pools were before Repentance.

REQUIRES REPENTANCE DLC!

To install this mod extract the resources-dlc3 folder to the main directory of your game installation.

747

downloads
x 28

- bug fix

dose it work on the free version?
Sadly, I don't think this mod works.

To test if it actually works, I set the weight of 1 item (The Sad Onion) to something absurdly high like 1000, which should practically guarantee that I find it. After about 10 restarts, I still didn't see it.

The mod is installed correctly. The "resources-dlc3" folder is in my game folder, with the itempools.xml file in it.
That's because that isn't how item weight works.

Item weight sets the chance of an item being rerolled when it'd otherwise appear. If it has an item weight of 1, it has a 0% chance of being rerolled. If it has an item weight of 0.5, it has a 50% chance of being rerolled, if it's 0.2 it has an 80% chance, etc.

Setting it to 1000 obviously wouldn't do much of anything because you can't have a negative chance to reroll an item.
Oh I see, thanks. My bad. I thought it was like the traditional type of "weight" where it would just be more likely or less likely to generate depending on the weight.
I could be wrong, maybe there's some math whiz who's figured this shit out separately from the wiki where it isn't posted, but I'm fairly sure that what I described is how weight works.

Unfortunately, though, I don't think this mod works for a different reason, which is that XML mods in general don't seem to work right now. I tried to make my own today, clean up the item pools to be what I think would be more fitting for them (and to clean out some of the AB+ bloat that's clogging up item pools and only exists to be reroll fodder), didn't work. I've been hearing others have had the same results with their own XML modifications right now.
Going out on a limb here and say that this mod isn't working as intended? I can't be certain... but while playing multiplayer, I am getting WAY too many health ups, not enough damage. This mod SHOULD fix that, correct?

I also can't tell single player...
Would love it if someone made a mod to add the knife pieces to the starting room, tried modifying it myself but never got it to work
How do I check to see if the mod is working, I dropped it in the resources folder.
Thanks for the mod.
So the directory you place it is
steamapps\common\The Binding of Isaac Rebirth\resources-dlc3
correct?
Thank god, I was wondering why all my runs felt so same-y.
How do you know if you have installed the mod correctly?
Are there any visual indicators to show if it was successfull?
can you tell us how to enable mods if you dont mind, i just want to know how to enable mods even if they are disabled
I'm not sure how to do this as of now. This mod does not require mods to be enabled. I will look in to enabling native mods to see if its possible without decompiling the game.
pretty sure u cant enable or disable mods
u gotta do the old method of unpacking resources
I have managed to enable native AB+ mods in Repentance, but my method uses a byte patch, which is not a very elegant solution.
Is there a way that I can create my "mods" in the game and alter the values even though the "mod" option is disabled?

Because I wish I could do what this boy does in his videos but I don't know how to do it or what program to use. https://www.youtube.com/watch?v=QllR1KrizD0
Yes! Absolutely, there are a few steps involved that I cant cover all in one comment. Add me on Discord if you like: Matthew B#2210
Not sure how to add you on discord. I've been trying to make an itempools.xml file of my own (adjusting item weights, adding some items to some pools, removing them from others, exterminating certain AB+ bloat items from the game altogether) but it doesn't really seem to work in game (Glaucoma should be removed from the treasure pool in the XML but an infinite D6 test in-game shows it still appears there). Is there a way that you've managed to bypass this, or are you not sure if XML files currently work either?
Can you unlock new achievements using this mod?
Yes! Achievements will not be disabled after installing this mod.
I have a problem. I'm putting the "resources-dlc3" folder in the place you indicate but the mod doesn't work. What should I do or what am I doing wrong?
The Lua modding API is currently disabled in Repentance. For this reason I hove designed the mod without it. This has the effect of not showing the mod in the MODS in-game menu.
How do I find the folder to put the mods?

From Steam, you can right-click the game and select properties, from here, you select "LOCAL FILES" and click browse.
There's a pink square in the top lefthand corner of my screen- is that normal?
In my tests, this has never happened. Perhaps something else is causing the issue.
That's a discord overlay issue, try disabling that within discord
dose this mod re add the special item mechanic?
April 5, 2021 - 6 days ago

Repentance has been added as a DLC option for mods.