This mod adds a new champion variant for almost all monsters, all based on the classic game. Eternal monsters are tougher and haves new mechanics, with a small chance of dropping a reward.
ATTENTION
• This mod is included in Complete Eternal Edition+, don't use both mods together
What's new:
• Click here to view the full documentation of this mod
• New champion variant with new mechanis and attack patterns for all monsters
• Most haves a slight health regeneration
• They have 20% of chance to drop a pickup
• All Leeches are less aggresive and takes less knockback (Vanilla and eternal)
• Horf, Maw and Pooter shoots 25% faster (Vanilla and eternal)
Configuration:
> Open ConfigMonstersSpawn.lua with any text editor
> Change the values that you want
- LAST UPDATE:
- reworked most of the code to make the mod run smoother
- changed how some monsters works
- added a configuration file, now you can change the eternal monsters spawn rate
- LAST UPDATE:
- reworked most of the code to make the mod run smoother
- changed how some monsters works
- added a configuration file, now you can change the eternal monsters spawn rate
- reworked the code of this mod
- changed how some eternal enemies works
- new sprites to some eternal enemies
- some minor changes
- more compatibility with coop, true coop and external item descriptions
- some stuff changed and bug fixes
- some stuff changed
- reworked part of the code to cause less lag
- fixed some bugs, some enemies changed
- some enemies changed
- bug fixes
- reworked eternal enemies now interacts correctly with status like confuse or fear
- changed how some eternal enemies spawn to avoid possible incompatibilities with another mods
- changed the pattern of some enemies
- fixed some problems in the mod
- fixed some problems
- some enemies was changed to works better
- some eternal enemies are now harder
- health regeneration is now bigger in later floors
- health regeneration of eternal enemies is now higher on later floors
- changed the function from enemies that throw spiders to work a little better
- eternal black globin body now throws spiders at the player if he is close to the player
- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that
- eternal fat bat is now a little harder
- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other
- more range to eternal psychic maw and psychic horf
- eternal black globin body now throws spiders at the player if he is close to the player
- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that
- eternal fat bat is now a little harder
- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other
- more range to eternal psychic maw and psychic horf
- eternal leech and variants took a nerf
- eternal black globin body now throws spiders at the player if he is close to the player
- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that
- eternal fat bat is now a little harder
- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other
- more range to eternal psychic maw and psychic horf
- eternal black globin body now throws spiders at the player if he is close to the player
- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that
- eternal fat bat is now a little harder
- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other
- many fix to some problems, some enemies was changed to works better, less lag
- some part of the code was reworked, with that some bugs was fixed and the mod is less laggy
- some bug fixes, some enemies works better
- much things changed to works better
- fixed some bugs
- some enemies was reworked to acts more like the original eternal edition
- much things changed to works better
- fixed some bugs
- some enemies was reworked to acts more like the original eternal edition
- some bug fixed, changes how some enemies work
- changed some enemies to work better
- removed a file