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Class "RoomConfig::Room"⚓︎

Variables⚓︎

Difficulty⚓︎

Difficulty Difficulty⚓︎


Doors⚓︎

Int Doors⚓︎


Height⚓︎

int Height⚓︎


Initial·Weight⚓︎

float InitialWeight⚓︎


Name⚓︎

string Name⚓︎


Shape⚓︎

RoomShape Shape⚓︎


Spawn·Count⚓︎

int SpawnCount⚓︎


Spawns⚓︎

SpawnList Spawns⚓︎


Stage·ID⚓︎

int StageID⚓︎

The stage the room was designed for.

Stage IDs (corresponds to ids in stages.xml)
ID Backdrop Notes
0 Special Rooms
1 Basement
2 Cellar
3 Burning Basement
4 Caves
5 Catacombs
6 Drowned Caves
7 Depths
8 Necropolis
9 Dank Depths
10 Womb
11 Utero
12 Scarred Womb
13 Blue Womb (Hush)
14 Sheol
15 Cathedral
16 Dark Room
17 Chest
18 Special Rooms (Greed Mode)
19 Basement (Greed Mode) Normally inaccessible. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
20 Caves (Greed Mode) Normally inaccessible unless in the first variant of unused stage 13. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
21 Depths (Greed Mode) Normally inaccessible unless in the second variant of unused stage 13. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
22 Womb (Greed Mode) Normally inaccessible unless in the third variant of unused stage 13. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
23 Sheol (Greed Mode) Normally inaccessible. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
24 The Shop (Greed Mode) Normally inaccessible. In greed mode, the main room is based off of the Special Rooms (Greed Mode) file.
25 Ultra Greed (Greed Mode)
26 The Void Normally inaccessible. This stage uses rooms from other stages, and will return their respective values.

Subtype⚓︎

int Subtype⚓︎


Type⚓︎

RoomType Type⚓︎


Variant⚓︎

int Variant⚓︎


Weight⚓︎

float Weight⚓︎


Width⚓︎

int Width⚓︎



Last update: June 9, 2021