Class "ItemConfig::Item"⚓︎
Functions⚓︎
Is·Collectible ()⚓︎
boolean IsCollectible ( )⚓︎
Is·Null ()⚓︎
boolean IsNull ( )⚓︎
Is·Trinket ()⚓︎
boolean IsTrinket ( )⚓︎
Variables⚓︎
Achievement·ID⚓︎
int AchievementID⚓︎
Add·Black·Hearts⚓︎
int AddBlackHearts⚓︎
Add·Bombs⚓︎
int AddBombs⚓︎
Add·Coins⚓︎
int AddCoins⚓︎
Add·Hearts⚓︎
int AddHearts⚓︎
Add·Keys⚓︎
int AddKeys⚓︎
Add·Max·Hearts⚓︎
int AddMaxHearts⚓︎
Add·Soul·Hearts⚓︎
int AddSoulHearts⚓︎
Cache·Flags⚓︎
int CacheFlags⚓︎
Costume⚓︎
const Costume Costume⚓︎
Description⚓︎
string Description⚓︎
Devil·Price⚓︎
int DevilPrice⚓︎
Discharged⚓︎
boolean Discharged⚓︎
Gfx·File·Name⚓︎
string GfxFileName⚓︎
ID⚓︎
int ID⚓︎
Max·Charges⚓︎
int MaxCharges⚓︎
Max·Cooldown⚓︎
int MaxCooldown⚓︎
Name⚓︎
string Name⚓︎
Special⚓︎
boolean Special⚓︎
Type⚓︎
ItemType Type⚓︎
mostly for Lua so it will not make a copy
Last update:
June 9, 2021