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Class "ItemConfig::Item"⚓︎

Functions⚓︎

Is·Collectible ()⚓︎

boolean IsCollectible ( )⚓︎


Is·Null ()⚓︎

boolean IsNull ( )⚓︎


Is·Trinket ()⚓︎

boolean IsTrinket ( )⚓︎


Variables⚓︎

Achievement·ID⚓︎

int AchievementID⚓︎


Add·Black·Hearts⚓︎

int AddBlackHearts⚓︎


Add·Bombs⚓︎

int AddBombs⚓︎


Add·Coins⚓︎

int AddCoins⚓︎


Add·Hearts⚓︎

int AddHearts⚓︎


Add·Keys⚓︎

int AddKeys⚓︎


Add·Max·Hearts⚓︎

int AddMaxHearts⚓︎


Add·Soul·Hearts⚓︎

int AddSoulHearts⚓︎


Cache·Flags⚓︎

int CacheFlags⚓︎


Costume⚓︎

const Costume Costume⚓︎


Description⚓︎

string Description⚓︎


Devil·Price⚓︎

int DevilPrice⚓︎


Discharged⚓︎

boolean Discharged⚓︎


Gfx·File·Name⚓︎

string GfxFileName⚓︎


ID⚓︎

int ID⚓︎


Max·Charges⚓︎

int MaxCharges⚓︎


Max·Cooldown⚓︎

int MaxCooldown⚓︎


Name⚓︎

string Name⚓︎


Special⚓︎

boolean Special⚓︎


Type⚓︎

ItemType Type⚓︎

mostly for Lua so it will not make a copy



Last update: June 9, 2021