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Class "EntityPickup"⚓︎

Inherits from Class:⚓︎

Entity

Functions⚓︎

Appear·Fast ()⚓︎

void AppearFast ( )⚓︎


Can·Reroll ()⚓︎

boolean CanReroll ( )⚓︎


Get·Coin·Value ()⚓︎

int GetCoinValue ( )⚓︎

If this is a coin, return its face value, else zero.


Is·Shop·Item ()⚓︎

boolean IsShopItem ( )⚓︎


Morph ()⚓︎

void Morph ( EntityType Type, int Variant, int SubType, boolean KeepPrice )⚓︎


Play·Drop·Sound ()⚓︎

void PlayDropSound ( )⚓︎


Play·Pickup·Sound ()⚓︎

void PlayPickupSound ( )⚓︎


Try·Open·Chest ()⚓︎

boolean TryOpenChest ( )⚓︎


Variables⚓︎

Auto·Update·Price⚓︎

boolean AutoUpdatePrice⚓︎


Charge⚓︎

int Charge⚓︎


Price⚓︎

int Price⚓︎


Shop·Item·Id⚓︎

int ShopItemId⚓︎


State⚓︎

int State⚓︎


Theres·Options·Pickup⚓︎

boolean TheresOptionsPickup⚓︎


Timeout⚓︎

int Timeout⚓︎


Touched⚓︎

boolean Touched⚓︎


Wait⚓︎

int Wait⚓︎



Last update: June 9, 2021