Class "EntityPickup"⚓︎
Inherits from Class:⚓︎
Functions⚓︎
Appear·Fast ()⚓︎
void AppearFast ( )⚓︎
Can·Reroll ()⚓︎
boolean CanReroll ( )⚓︎
Get·Coin·Value ()⚓︎
int GetCoinValue ( )⚓︎
If this is a coin, return its face value, else zero.
Is·Shop·Item ()⚓︎
boolean IsShopItem ( )⚓︎
Morph ()⚓︎
void Morph ( EntityType Type, int Variant, int SubType, boolean KeepPrice )⚓︎
Play·Drop·Sound ()⚓︎
void PlayDropSound ( )⚓︎
Play·Pickup·Sound ()⚓︎
void PlayPickupSound ( )⚓︎
Try·Open·Chest ()⚓︎
boolean TryOpenChest ( )⚓︎
Variables⚓︎
Auto·Update·Price⚓︎
boolean AutoUpdatePrice⚓︎
Charge⚓︎
int Charge⚓︎
Price⚓︎
int Price⚓︎
Shop·Item·Id⚓︎
int ShopItemId⚓︎
State⚓︎
int State⚓︎
Theres·Options·Pickup⚓︎
boolean TheresOptionsPickup⚓︎
Timeout⚓︎
int Timeout⚓︎
Touched⚓︎
boolean Touched⚓︎
Wait⚓︎
int Wait⚓︎
Last update:
June 9, 2021