Viewing Mod
Monsters Eternal Edition+
This Mod Adds Eternal Monsters From Eternal Edition
Created 5 years ago
yeah, yeah, I know that I already uploaded this mod here, but I made a lot of updates on the mod, so, the mod is now much better, so, let's go to the mod:

This mod adds a new champion variant for almost all monsters, all based on the classic game. Eternal monsters are tougher and haves new mechanics, with a small chance of dropping a reward.

ATTENTION


• This mod is included in Complete Eternal Edition+, don't use both mods together

What's new:


• Click here to view the full documentation of this mod
• New champion variant with new mechanis and attack patterns for all monsters
• Most haves a slight health regeneration
• They have 20% of chance to drop a pickup
• All Leeches are less aggresive and takes less knockback (Vanilla and eternal)
• Horf, Maw and Pooter shoots 25% faster (Vanilla and eternal)

Configuration:


> Open ConfigMonstersSpawn.lua with any text editor
> Change the values that you want

50

downloads
x 3

- LAST UPDATE:

- reworked most of the code to make the mod run smoother

- changed how some monsters works

- added a configuration file, now you can change the eternal monsters spawn rate

- LAST UPDATE:

- reworked most of the code to make the mod run smoother

- changed how some monsters works

- added a configuration file, now you can change the eternal monsters spawn rate

- reworked the code of this mod

- changed how some eternal enemies works

- new sprites to some eternal enemies

- some minor changes

- more compatibility with coop, true coop and external item descriptions

- some stuff changed and bug fixes

- some stuff changed

- reworked part of the code to cause less lag

- fixed some bugs, some enemies changed

- some enemies changed

- bug fixes

- reworked eternal enemies now interacts correctly with status like confuse or fear

- changed how some eternal enemies spawn to avoid possible incompatibilities with another mods

- changed the pattern of some enemies

- fixed some problems in the mod

- fixed some problems

- some enemies was changed to works better

- some eternal enemies are now harder

- health regeneration is now bigger in later floors

- health regeneration of eternal enemies is now higher on later floors

- changed the function from enemies that throw spiders to work a little better

- eternal black globin body now throws spiders at the player if he is close to the player

- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that

- eternal fat bat is now a little harder

- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other

- more range to eternal psychic maw and psychic horf

- eternal black globin body now throws spiders at the player if he is close to the player

- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that

- eternal fat bat is now a little harder

- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other

- more range to eternal psychic maw and psychic horf

- eternal leech and variants took a nerf

- eternal black globin body now throws spiders at the player if he is close to the player

- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that

- eternal fat bat is now a little harder

- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other

- more range to eternal psychic maw and psychic horf

- eternal black globin body now throws spiders at the player if he is close to the player

- eternal baby long legs, eternal sack and eternal walking sack now throws extra spiders only in the third floor or after that

- eternal fat bat is now a little harder

- eternal host and eternal walking host now shoots theyr projectiles a little closer to each other

- many fix to some problems, some enemies was changed to works better, less lag

- some part of the code was reworked, with that some bugs was fixed and the mod is less laggy

- some bug fixes, some enemies works better

- much things changed to works better

- fixed some bugs

- some enemies was reworked to acts more like the original eternal edition

- much things changed to works better

- fixed some bugs

- some enemies was reworked to acts more like the original eternal edition

- some bug fixed, changes how some enemies work

- changed some enemies to work better

- removed a file

April 10, 2022 - 2 years ago
Hey! We have a new Discord server. You can find more information in the announcements channel there. See you there!